We
at Casino Online believe that YOU, our valued
customer, deserve the best service and security
to ensure your enjoyment while at Casino Online.If
you are a new Member and just getting started,
please view our .
If, however, you need further assistance, Casino
Online Member Services Team is on hand to assist
you.
If you happen to hear a group of people making
a lot of noise in a casino, they're probably playing
Craps. Craps is by far the fastest table game
in the casino and can often be one of the most
exciting. A single throw of the dice can often
win a lot of money. The game is thought to have
originated in the United States, derived from
a popular game that existed long ago in England.
Object
of the Game
The
object of the game is for the player (called the
shooter) to roll a pair of dice and bet on the
outcome of that roll. Payoffs are made based on
the number combination displayed when the dice
come to rest. Most bets are based on one of two
things:
How
to Play
-
Come
Out Roll / Pass Line and Don't Pass Bets
A new game in Craps always begins with what
is called a come out roll, which
is the shooter's first throw. The most basic
and common bet in Craps is the pass line
bet (or its opposite, the don't
pass bet). On the come out roll, a pass
line bet wins if the shooter rolls a 7 or
an 11 (called a natural ), and loses
his or her bet if the roll is a 2, 3, or 12
(called craps ). If the shooter rolls
a 4, 5, 6, 8, 9, or 10 on the come out roll,
this number becomes the shooter's point
which the dealer marks on the table
with a puck -- a black and white marker placed
white side up in that numbered space. The
shooter's new goal is to roll this same number
again to win (called a pass ) before
rolling the number 7 (which would lose the
bet).
The don't pass bet, being opposite to the
pass line bet, loses on a 7 or 11, and wins
on a 2 or 3. A 12 is considered a "push" (tie)
for a don't pass so the bet is neither won
nor lost. If the shooter rolls a 4, 5, 6,
8, 9, or 10, this becomes the new point and
the shooter must now roll a 7 (to win) before
rolling the point number again (which would
lose the bet).
-
Come
and Don't Come Bets
A come bet is practically the same
bet as a pass line bet. Likewise, the don't
come bet is similar to the don't pass
bet. The only difference is that pass line
and don't pass bets can only be made on the
come out roll, while come and don't come bets
can only be made after a point has been established.
If the shooter rolls a 4, 5, 6, 8, 9 or 10
on the come out roll, play continues but the
shooter can no longer place any pass line
or don't pass bets. This is when come bets
and don't come bets can made.
A come bet wins if the next roll is a 7 or
11, just as on the first roll for a pass line
bet. The bet loses if the shooter rolls a
2, 3, or 12. Any other number causes the bet
to be moved from the large "come" area on
the table to the smaller box containing that
number located just above the "come" area.
Once a bet has been moved to one of these
smaller boxes, the bet wins when the shooter
rolls that number again or loses if a 7 is
rolled first. The don't come bet is opposite
to the come bet, losing on a 7 or 11, and
winning on a 2 or 3. Just like the don't pass
bet, a 12 is considered a push (tie)
and the don't come bet is neither won nor
lost. Any other number causes the bet to be
moved behind the box containing that number
into the don't come box. This bet will now
win if you roll a seven before rolling this
number again, or lose the bet if the number
turns up first.
-
Odds
Bets
The odds bet can only be made after you've
made a pass line bet, don't pass bet, come
bet, or don't bet and a point is
established. Once the point is established
for your pass line or come bet, you can place
an odds bet up to an additional two times
your original bet. The odds bet is won or
lost whenever the associated pass line, don't
pass, come or don't come bet wins or loses.
The difference is that player is paid true
odds on the odds bet when it wins.
For example, the true odds for a 4 and 10
are 2:1 (read 2 to 1). Suppose that the shooter
has a point of 4 established with a $5 passline
bet and a $10 odds bet on the pass line. If
the point is made by rolling another 4, he
or she would win even money (1:1) on the pass
line bet ($5) but would win true 2:1 on the
odds bet ($20).
POINT |
TRUE
ODDS |
| 4
and 10 |
2
to 1 |
| 5
and 9 |
3
to 2 |
| 6
and 8 |
6
to 5 |
-
Odds
on the Don't Come or Don't Pass Bets
When a player wants odds on a don't come or
don't pass bet, it is called laying odds
as opposed to taking odds
with a come or pass line bet. However, because
don't come and don't pass bets want a seven
to roll before the point, the true odds for
don't come and don't pass bets are opposite
those of come and pass line bets.
For example, the true odds for a 4 and 10
are 2:1, which means the odds on don't come
and don't pass bets will pay 1:2. Suppose
that the shooter has a point of 4 established
with a $5 don't pass bet and a $10 odds bet
on the don't pass. If the shooter rolls a
seven before rolling another 4, he or she
would win even money (1:1) on the don't pass
bet ($5) and would win 1:2 on the odds bet
($5).
-
Place
Bets and Don't Place
Place bets allow the player to bet that the
number will be rolled before a 7. If a 7 is
rolled first, the bet is lost. This is similar
to a come bet or pass line bet except the
number is chosen by the player (as opposed
to the outcome of the following roll) and
there is no chance to win on a 7 or 11 with
the next roll, or lose it on a 2, 3, or 12.
The only numbers that the player can place
are the possible point numbers: 4, 5, 6, 8,
9 and 10. Place bets are made in the box just
below the box marked with the number you want
to place.
Place bets must be made in increments of $5
on the 4, 5, 9 and 10, and $6 increments on
the 6 and 8. The reason for this is that the
odds are 9:5 for the 4 and 10, 7:5 for the
5 and 9, and 7:6 for the 6 and 8.
-
Buy
Bets
A buy bet is similar to a place bet. The buy
bet says that the number bet on will be rolled
before a 7. However, the buy bet offers the
player true odds on his or her bet by having
the player pay a 5%t vigorish (a
commission). The commission is paid at the
time the bet is made.
For example, if the player wants to make a
buy bet for $20 on the 10, he or she must
actually make the bet for $21 -- $20 plus
$1 (5% of $21). If the roll wins, he or she
is paid true odds (2:1 for the 10) on $20
which would equal $40.
This version of craps assumes that every buy
bet made includes the 5% commission, which
his calculated by dividing the amount bet
by 1.05 ($21 / 1.05 = $20).
-
Lay
Bets
A lay bet is the opposite of a buy bet. With
a lay bet, the player is hoping that a seven
will be rolled before the number bet on. If
a 7 is rolled before that number turns up
again, the bet is won. If the number bet on
rolls before a 7, the bet is lost. If any
other number is rolled, nothing happens to
the bet. However, just like a buy bet, a lay
bet pays true odds, and the player must pay
a 5% vigorish (commission) to make
this bet. One difference is that the vigorish
for a lay bet is 5 percent of the amount the
player wins if the lay bet is successful.
Remember that true odds when betting against
the number are opposite to the true odds when
betting for the number.
For example, assume the player has a lay bet
of $40 on the ten. If the player rolls a ten
before a 7, he or she wins true odds (1:2)
on the bet for a total of $20. The 5% commission
is then charged on the winning amount (5%
of $20 = $1) so the player is given $19.
-
Big
6 or Big 8
The Big 6 and Big 8 bets are made in lower
right hand corner of the table marked with
a big red 6 and 8. The bet works the same
as a place bet on the 6 or 8 except that the
minimum bet on the Big 6 and Big 8 is simply
the table minimum, and the Big 6 and Big 8
pay even money. Just like a place bet, this
bet wins if whichever of the two the player
selects is rolled before a 7. If a 7 is rolled
first, the bet is lost.
-
Field
Bet
This is a bet that on the next roll, one of
the following seven numbers with turn up:
2, 3, 4, 9, 10, 11, or 12. The bet is lost
if a 5, 6, 7, or 8 is rolled. If the winning
roll is a 2 or 12, the bet pays 2:1. All other
winning rolls pay even money (1:1). The bet
is made by simply placing an amount in the
area marked "field" between the don't pass
bar and the come area.
-
Any
Seven
This is a one-roll bet that the shooter will
roll a 7 on the next roll. If the next roll
is a 7, the player wins 4:1 on his or her
bet. If any other number is rolled, the bet
is lost.
-
Any
Craps
This is a one-roll bet that the shooter will
roll a 2, 3, or 12 on the next roll. If the
next roll is a 2, 3 or 12, the player wins
7:1 on his or her bet. If any other number
is rolled, the bet is lost.
-
Horn
Twelve
This is a one-roll bet that the shooter will
roll a 12 on the next roll. If the next roll
is a 12, the player wins an exciting 30:1
on his or her bet. If any other
number is rolled, the bet is lost.
-
Horn
Two
This is a one-roll bet that the shooter will
roll a 2 on the next roll. If the next roll
is a 2, the player wins an exciting 30:1
on his or her bet. If any other
number is rolled, the bet is lost.
-
Horn
Eleven
This is a one-roll bet that the shooter will
roll an 11 (nicknamed "yo" to limit the confusion
of yelling "seven" and "eleven") on the next
roll. If the next roll is an 11, the player
wins a 15:1 on his or her bet. If any other
number is rolled, the bet is lost.
-
Horn
Three
This is a one-roll bet that the shooter will
roll a 3 on the next roll. If the next roll
is a 3, the player wins 15:1 on his or her
bet. If any other number is rolled, the bet
is lost.
-
Hard
Ways
When the shooter rolls and both dice turn
up with the same number, it's called a hard
way . Rolls of 2 and 12 are not considered
hard ways because either total can only be
rolled by one combination (two ones or two
sixes). In the case of other hard way bets,
the total can be rolled by other combinations
of the dice.
For example, a hard way 10 (or hard 10) means
two 5's were rolled on the dice for a total
of 10. However, a 10 can also be achieved
by a 6 and 4.
Hard 4
When the player bets a hard 4, he or she is
hoping for a 2 to come up on both dice before
any other 4 combination or a 7 turns up. If
the shooter rolls a 1 and 3, or a 7, the bet
is lost. The payout for a hard 4 is 7:1.
Hard 10
When the player bets a hard 10, he or she
is hoping for a 5 to come up on both dice
before any other 10 combination or a 7 turns
up. If the shooter rolls a 6 and 4, the bet
is lost. The payout for a hard 10 is 7:1.
Hard 6
When the player bets a hard 6, he or she is
hoping for a 3 to come up on both dice before
any other 6 combination or a 7 turns up. If
the shooter rolls a 1 and 5, 2 and 4, or a
7, the bet is lost. The payout for a hard
6 is 9:1.
Hard 8
When the player bets a hard 8, he or she is
hoping for a 4 to come up on both dice before
any other 8 combination or a 7 turns up. If
the shooter rolls a 2 and 6, 3 and 5, or a
7, the bet is lost. The payout for a hard
8 is 9:1.
Payouts
The
payout in craps often varies depending on what
point has been established or what total the
player is trying to roll. The table below lists
all the payouts available in craps. In some
cases, the payout lists the numbers for which
this payout applies.
| |
BET |
PAYOUT |
|
Pass
Line |
1:1 |
|
Pass Line Odds
- 4 and 10 |
2:1 |
|
Pass Line Odds
- 5 and 9 |
3:2 |
|
Pass Line Odds
- 6 and 8 |
6:5 |
|
Don't Pass |
1:1 |
|
Don't Pass Odds
- 4 and 10 |
1:2 |
|
Don't Pass Odds
- 5 and 9 |
2:3 |
|
Don't Pass Odds
- 6 and 8 |
5:6 |
| |
BET |
PAYOUT |
|
Come |
1:1 |
|
Come Odds - 4
and 10 |
2:1 |
|
Come Odds - 5
and 9 |
3:2 |
|
Come Odds - 6
and 8 |
6:5 |
|
Don't Come |
1:1 |
|
Don't Come Odds
- 4 and 10 |
1:2 |
|
Don't Come Odds
- 5 and 9 |
2:3 |
|
Don't Come Odds
- 6 and 8 |
5:6 |
|
Place - 4 and
10 |
9:5 |
|
Place - 5 and
9 |
7:5 |
|
Place - 6 and
8 |
7:6 |
|
Don't Place
- 4 and 10 |
5:11 |
|
Don't Place -
5 and 9 |
5:8 |
|
Don't Place -
6 and 8 |
4:5 |
|
Buy -
4 and 10 |
2:1 |
|
Buy - 5 and 9 |
3:2 |
|
Buy - 6 and 8 |
6:5 |
| |
BET |
PAYOUT |
|
Lay
- 4 and 10 |
1:2 |
|
Lay - 5 and 9 |
2:3 |
|
Lay - 6 and 8 |
5:6 |
|
Big 6 / Big
8 |
1:1 |
|
Field
- 3, 4, 9, 10, 11 |
1:1 |
|
Field - 2, 12 |
2:1 |
|
Any Seven |
4:1 |
|
Any Craps |
7:1 |
|
Horn Twelve |
30:1 |
|
Horn Two |
30:1 |
|
Horn Eleven |
15:1 |
|
Horn Three |
15:1 |
|
Hard 4 |
7:1 |
|
Hard 6 |
9:1 |
|
Hard 8 |
9:1 |
|
Hard 10 |
7:1 |
For example, " Pass Line Odds - 4 and
10 " is the payout for a successful
odds bet on the Pass Line when the point is
4 or 10. " Come Odds - 6 and 8 "
is the payout for a successful odds bet on a
Come in the 6 or 8 position.
Placing
Bets
|
As you move your mouse across the betting
area of the Craps table, you'll notice
that a text message will appear toward
bottom right corner of the screen displaying
the current betting area covered by
your mouse pointer and the bet placed
on it. The text will appear in blue
if the bet is sufficient and in red
if the bet is less than the minimum
required (or invalid) for this spot.
Each time you left-click over the Craps
table, you will place your selected
chip denomination on the table -- adding
to any chips that might already be there.
To remove the selected chip denomination
from the table, right-click on the table.
|
 |
Some
bets such as Place, Don't Place, Come,
Don't Come, Buy, and Lay are not marked
on a Craps table. See the diagrams on
the following pages to learn where these
bets should be placed. Odds bets can
be placed simply by clicking on the
original bet to which you wish to add
the odds bet. |
 |
Available
on come out roll |
 |
| Available after
point is established |
|
You can change the denomination of the
chips you will be adding or subtracting
from your bet by selecting one of the
chips on the left side of the screen
above the status panel. The chip with
that is highlighted represents the amount
by which you will change your bet.
For example: If
you wish to place a $25 bet, make
sure the $25 chip is selected by clicking
on it. The $25 chip should now be
highlighted. You can then left-click
in any of the betting areas to place
a $25 bet. If you left-click a second
time in the same betting area, you
will add another $25 chip to your
bet for a total of $50. You could
then select the $5 chip and click
in the betting area to increase your
bet to $55. Right-clicking in the
betting area peforms the opposite
function by removing the amount from
your bet.
|
The image above shows where some of the unmarked
bets are placed on the craps table. Buy bets
and Lay bets are located on the line
in the lower right corner of each
Come/Don't Come box respectively.
To roll the dice, click the button marked
ROLL at the bottom of
the screen. You are not required to bet
on the come out roll, so no bets need to
be placed if you prefer to wait until a
point has been established. Remember that
you cannot make a Pass Line or Don't Pass
bet if a point has already been established.
You also cannot make Odds bets on the Pass
Line or Don't Pass if you did not bet on
the Pass Line or Don't Pass prior to establishing
the point.
- QUITTING
.
Once the dice have been rolled, payouts
will be made according to the outcome of
the dice. At this time, some bets may remain
on the table (either because they were neither
won nor lost, or they were automatically
replaced -- see next page). You are not
permitted to quit a craps game if you currently
have active bets on: Pass Line, Don't Pass,
Come, or Don't Come. If you quit craps with
any other bets on the table, these bets
will be immediately returned to your balance.
- OFF
AND ON . Some bets are automatically
replaced on the table when they are won
(balance permitting). These include all
the Horn bets, the Any Seven
bet, the Any Craps bet,
as well as a come bet in a numbered position
if there is another bet in the "COME" box.
When the come bet is automatically replaced,
it is called an Off and On . In
this case, both the come bet and the odds
in the numbered position are replaced, and
the bet in the "COME" box remains in the
"COME" box. You have the choice of removing
the odds from the replaced bet as well as
taking down the "COME" bet.
For example , lets assume
you have a come 6 bet with odds, a bet in
the "COME" box, and you roll a 6. The come
6 bet and its odds are won, so they are
removed from the table. Normally the "COME"
bet then slides into the 6 position. However,
because you had a bet that just won in the
6 position, the winning come 6 bet and
its odds are automatically replaced
and the bet in the "COME" box stays.
Help:
|